Chapter 8 Activity 3: Maps as Processes
NOTE: The source files for this book are available with companion package {isdas}. The source files are in Rmarkdown format and packed as templates. These files allow you execute code within the notebook, so that you can work interactively with the notes.
8.1 Practice Questions
Answer the following questions:
- What is a Geographic Information System?
- What distinguishes a statistical map from other types of mapping techniques?
- What is a null landscape?
8.2 Learning Objectives
In this activity, you will:
- Simulate landscapes using various types of processes.
- Discuss the difference between random and non-random landscapes.
- Think about ways to decide whether a landscape is random.
8.3 Suggested Reading
O’Sullivan D and Unwin D (2010) Geographic Information Analysis, 2nd Edition, Chapter 4. John Wiley & Sons: New Jersey.
8.4 Preliminaries
It is good practice to begin with a clean session to make sure that you do not have extraneous items there when you begin your work. The best practice is to restart the R
session, which can be accomplished for example with command/ctrl + shift + F10
. An alternative to only purge user-created objects from memory is to use the R
command rm
(for “remove”), followed by a list of items to be removed. To clear the workspace from all objects, do the following:
Note that ls()
lists all objects currently on the worspace.
Load the libraries you will use in this activity:
In the practice that preceded this activity, you learned how to simulate null landscapes and spatial processes.
8.5 Activity
NOTE: Activities include technical “how to” tasks/questions. Usually, these ask you to practice using the software to organize data, create plots, and so on in support of analysis and interpretation. The second type of questions ask you to activate your brainware and to think geographically and statistically.
Activity Part I
- (*)Simulate and plot a landscape using a random, stochastic, or deterministic process. It is your choice whether to simulate a point pattern or a continuous variable. Identify the key parameters that make a landscape more or less random. Repeat several times changing those parameters.
Activity Part II
Recreate any one of the maps you created and share the map with a fellow student. Ask them to guess whether the map is random or non-random.
Repeat step 2 several times (between two and four times).
Propose one or more ways to decide whether a landscape is random, and explain your reasoning. The approach does not need to be the same for point patterns and continuous variables!